![]() ![]() Allied tank guns should no longer bounce off of naked 88mm flaks.Demolition charges should now destroy any building next to which you plant the charge in one explosion (applies to US Engineers, AB engineers, WM Pios, Storm demo squad, CW Sappers(+RE sappers), Commandos, Sturm pios, Luft Pios).Demolition charges now take longer to plant (1925 seconds from 58).Force retreat ability should now retreat infantry in Hold Position mode.Axis 37mm and 50mm PaKs should now oneshot Dingo and Bren Carrier.Revised and corrected penetration values of various AT guns vs AB Armored Jeep.Nonworking campaigns removed from the main menu.Since it's been mentioned that the developers no longer care about fixing/working on the campaign, this thread no longer matters in the slightest. Mission seems to be completely broken script-wise, feels more like playing Skirmish with no enemy AI. Popcap reduced down to 50 from the 200 prior. Caen Storm Front does not save player's emplacements, troops, obsticals, or command truck placements from the Caen Cruicible mission prior. Caen Cruicible starts with a fatal scar error, but pressing the pause button to resume gameplay ignores this issue for now, unlike with the airfield pt.2 mission. Floating soldiers in beginning cutscene of first mission, nothing critical but it is highly noticable. Defending the hill, the hud minimap fail to load and cannot be used, nor can the main menu button be clicked on, mission is treated like a cutscene, cannot exit out of mission without ending the game through task manager, previously deployed emplacements like MGs and Bofors from the Taking Hill 112 mission are empty. 1st airfield mission cannot deploy glider commandos for bonus objective, cannot deploy tetrarch glider for secondary objective. Fatal scar error in the second airfield mission happened when an M3A1 Stuart attempted to cross into hostile territory to engage a Hummel. The main hope here is that listing bugs can give the mod developers an idea of what to look for, all in one focused post. ![]() ![]() Now it has been warned that when the CW campaign was allowed into the mod that it was still undergoing beta testing, so bugs are to be expected. ![]() Since there is no sticky thread for bugs found, please list them here. ![]()
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